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Melbourne iPhone Boot Camp - Three Day Intensive WorkshopFriday, May 21, 2010 at 10:00 AM - Sunday, May 23, 2010 at 6:00 PM (GMT+1000)Melbourne, Victoria |
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Event Details
The three day intensive workshop from 10am-6pm, a full 24 hours of training - covers the fundamentals and advanced feature of iPhone development, enough material that after the workshop you should be able to develop your own iPhone application and upload it to the AppStore. The workshop is limited in size and features hands on exercises under the supervision of the instructor.
Satisfaction Guaranteed:
If, before the end of the first day of the course, you are not satisfied and notify the instructor you wish to withdraw, you will receive a full refund of all course fees paid. All training material must remain with the instructor at the time of withdrawal.
All our workshops offer a certificate upon completion What you will learn? Day 1: The Basics: Day 2: Intermediate Day Three: Advanced About the iPhone Boot Camp The iPhone Boot camp is dedicated to teaching iPhone development and related iPhone development tools, such as Cocoa, Objective C and Open GL ES. It is arguable the largest and longest running iPhone workshop. It has trainings in over twenty cities and to date has taught over 200 developers who now have dozens of apps in the app store, from indpendent developer to company training for IBM, AOL, genentech, SRI, Thomson Reuter, AP, theknot.com and more. Melbourne iPhone Boot Camp Instructors: Paris Buttfield-Addison is a founding partner and producer at Secret Lab, an innovative Hobart-based Mac, Windows, and iPhone game and application development studio. Paris holds First Class Honors degrees in Computer Science, as well as a degree in both early-Medieval and Modern history of Europe. Throughout the past 5 years, Paris has held multiple Apple-funded scholarships through the Apple University Consortium. A frequent speaker and trainer, Paris speaks at the foremost Apple development conference in Australia, /dev/world, on a yearly basis andhas presented training on topics ranging from REALbasic, to iPhone Development to 3D Game Development for audiences ranging from high-school to senior citizens to corporate executives. More recently, Paris, together with business partner Jon Manning, has been engaged to write the book "iPhone Game Development for Dummies"together with Neal Goldstein (the successful author of "iPhone Application Development for Dummies"), to be published by Wiley in January 2010. Paris is an expert developer turned educator and producer, and is particularly fond of the Cocoa and iPhone platforms. He is also currently mid-way through obtaining a PhD in Human-Computer Interaction, with a focus on the use of iPhones Jon Manning has been freelancing since high school, and in 2005 came to Objective-C development. Jon's company, Secret Lab, was one of the first developers on the App Store, with their release of Culture, a puzzle-strategy game that was released on the first day of the store's launch. In addition to development work, Jon is a PhD student at the University of Tasmania, where he researches location-aware mobile social software. Jon has run several Apple development courses, and has presented at the Apple University Consortium's developer conference for two years running. Jon specializes in mobile application development and in the design of intuitive, enjoyable user experiences. What should I bring with me? Who should attend? And it's Affordable Most iPhone workshops charge double what we charge for our early bird. Included in the workshop is 200+ pages course book especially prepared for the workshop. And one more thing - Our alumni Network for Work We don't just offer training. We are also iPhone developers ourselves, as are our alumni. We have an online alumni network where the members post jobs, requests for proposals and form partnerships. To find out more about the iPhone Boot Camp, including videos, a detailed syllabus, links to our local meetup groups and detailed info on how to prepare for the workshop go to our main site iPhoneBootCampNYC.com We suggest payment by Paypal if paying in Australian currency with a Visa or Master Card. AMEX is not always supported by Paypal in Australia dollars.
We start with live coding of the classic simple "Hello World" application to get an overview of the steps and tools involved. You will build your first iPhone Application. Topics include an Introduction to the tools: Mac OS X, Cocoa Touch, XCode, ObjCProcess: Design in IB, Code in XCode, Build, Debug, Optimize,Building Blocks: Foundation and UIKit Frameworks. Other Frameworks, C LibrariesFoundation Framework: Core Classes, Memory ManagementUIKit Framework: Infrastructure For Implementing Graphical Event Driven Applications,UIKit Framework: Views & Controls, Controllers, UIApplication,Application Basics: Bootstrapping, Delegation, Windows, Views, Build "Hello World" Application, Adding Behavior - Programming and Design Patterns, Objective C Basics: Classes, Message Syntax, Objective C 2.0: Properties, Dot Notation, Design Patterns: Delegation Design Patterns: Target-Action, Design Patterns: Model-View-Controller
Expanding User Interface - View Controllers, Navigation, Tab Bars, View Controller Basics, Navigation Controllers, Tab Bar Controllers, Build a Multi-Page ApplicationTable Views, Table View Controllers, Delegation and Data Sources, Custom Table Cells, Build Hierarchical Data Browsing Applications, Browsing TableView Application, Core Data
Web Services, Fetching data from remote services, Caching data locally in SQLite, Build Image Search TableView Application, Performance and Progress, Display progress and activity for long running tasks, Thread operations to keep UI responsive, Enhance Image Search TableView Application with threading, Animation and Drawing, Use UIView animation to do flips, slides, fades and resizing, Enhance Image Search TableView Application with splash page animation, Use Core Graphics to draw shapes, Build Random Polygon Application
Paris Buttfield-Addison and Jon Manning
When & Where
City Cite Level 1
2/474 Flinders Street
Melbourne,
Victoria 3000
Australia
Friday, May 21, 2010 at 10:00 AM - Sunday, May 23, 2010 at 6:00 PM (GMT+1000)
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